One of the widest parts of the tourism industry that focused on recreation, entertainment, sports, and tourism (REST)-related products and services.
The global leisure and entertainment industry reached a total revenues of $1.9 trillion in 2016. With the leisure and entertainment revenues set to grow at an annual rate of 4.2%, the industry is forecasted to be worth $2.2 trillion by 2021.
Entertainment consists of any indoor or outdoor activity that provides the general public with pleasure and relaxation during leisure time. Some of these activities include watching television, stage performance, opera, attending theater, attending sports event and playing variety of board games or video games.
Leisure is the time you spend away from your regular schedule. Time for leisure varies from one society to the next.
GBN combines the Leisure of free-time with the general entertainment industry that is formed by a variety of sub-groups including amusement parks, trade shows, discounts, hot deals and/or fairs.
GBN Leisure and Entertainment is becoming popular as well and the general public is able to entertain their leisure time online and offline through the unlimited variety offered.